The setting is a parallel world to Fate/stay night where the Greater Grail mysteriously disappeared from Fuyuki after the Third Holy Grail War. After many years of silence, around the same time as the Fifth Holy Grail War would have happened, the Yggdmillennia, a family of magi, openly declares their secession from the Mage's Association, and that they are in possession of the Grail. The Association dispatches fifty magi to retrieve it, and all but one are instantly slaughtered by a mysterious Servant. The one remaining manages to activate the reserve system of the Greater Grail, allowing for the summoning of fourteen Servants in total.
In the city of Trifas, two factions will fight for the control of the sacred relic, each of them possessing their own team of seven Servants: the Black Faction whose members are part of Yggdmillennia, protecting the Grail, and the Red Faction whose members were sent by the Mage's Association, trying to take the Grail back. For an event of this scale, the Grail itself summons its own Servant, the holy Ruler, to oversee the conflict.
This marks the start of the Great Holy Grail War.
With the promise of granting any wish, the omnipotent Holy Grail triggered three wars in the past, each too cruel and fierce to leave a victor. In spite of that, the wealthy Einzbern family is confident that the Fourth Holy Grail War will be different; namely, with a vessel of the Holy Grail now in their grasp. Solely for this reason, the much hated "Magus Killer" Kiritsugu Emiya is hired by the Einzberns, with marriage to their only daughter Irisviel as binding contract.
Kiritsugu now stands at the center of a cutthroat game of survival, facing off against six other participants, each armed with an ancient familiar, and fueled by unique desires and ideals. Accompanied by his own familiar, Saber, the notorious mercenary soon finds his greatest opponent in Kirei Kotomine, a priest who seeks salvation from the emptiness within himself in pursuit of Kiritsugu.
Based on the light novel written by Gen Urobuchi, Fate/Zero depicts the events of the Fourth Holy Grail War—10 years prior to Fate/stay night. Witness a battle royale in which no one is guaranteed to survive.
After the events of the Lost Logia case, Nanoha waits patiently for the day she can reunite with her newfound friend, Fate. Although being an exceptionally powerful mage, Nanoha spends her days normally with her friends on Earth. But peace is once again suddenly shattered, as Nanoha is without warning attacked by a powerful mage. A group of violent mages have been attacking anything with magic power for their own goals. Nanoha and Fate, along with their friends Yuuno, Arf, Chrono and the Space/Time Administration Bureau must once more band together to stop these renegade mages from hurting anyone or anything else. Takes place after the first season of Lyrical Nanoha.
The year is 1863 as the tumultuous samurai era is coming to an end, Japan is split between the pro-shogunate and anti-shogunate factions. The fate of the world is threatened as an army of historical revisionists are sent from the future to alter the course of history. In order to bring these forces down and protect the real history, two sword warriors, spirits who are swords brought to life by Saniwa (sage), rush to Edo. The polite and thoughtful Horikawa Kunihiro and the short tempered yet skillful Izuminokami Kanesada, who served the same master, confront the invading army along with a lively gang of other warriors including Mutsunokami Yoshiyuki, Yagen Toushirou, Tombokiri, and Tsurumaru Kuninaga.
As the fate of history lies in these hero's hands, what meets the blade is yet to be uncovered...
Dreaming of changing the world for good, Akuto Sai transfers to Constant Magic Academy where he befriends a virtuous ninja clan member, Junko Hattori. On the way to the academy, they vow to make the world a better place together; however, the situation suddenly takes a turn for the worse upon his arrival—it is prophesied that he will become the Demon King!
As word of his destiny spreads, the school begins to fear him, and Junko's trust in him falters. While Akuto is determined to not let his predicted future control his fate, it seems as though everything he says and does only serve to reinforce the fact that he is destined to be the Demon King. Moreover, he is surrounded by a harem of beautiful girls who each have their own plans for him, ranging from bringing him to justice to simply showering him with love. With his newly awakened powers, Akuto must cope with his constantly growing list of misfortune and fight to prove that his fate is not set in stone.
At last, the Sanzou Party has arrived in India. In this foreign land, where the anomaly's influence runs rampant, their battles only heighten in their violence.
And also awaiting them is their tragic fate from 500 years ago—
What will they find at the end of their long and treacherous journey?